Here are some smaller projects and current works in progress.
Check back often to see what's new!

Weekly Snake Update: Into the Spotlight
I know it's a little bit later than usual, but here's the next weekly update on our ongoing Snake game project. Focusing the Grid My...

Weekly Snake Update: Playable Demo Now Available
It's time for another weekly update on our ongoing Snake game project. Thankfully, this one will be a shorter update, as not much...

Weekly Snake Update: Introducing the Glitch
Time for another weekly update on our ongoing Snake game project. Not as much happened this week compared to last week, but there's still...

Weekly Snake Update: Smoothing Things Out
To start off this latest update on our Snake project, I just want to mention that development is happening so quickly, I can't possibly...

Snake Reaches Near and Far
In today's update about our Snake project, we have two new types of tail pieces to show off. The first one is a drone that helps pick up...

Snake Finds a Sprinkler
Our dear Snake friend gets its tail wet in the latest update to our project. The cause? A tiny blue sprinkler that the Snake can pick up...

Snake's Smarter Food
Today, I wanted to share the improved food placement algorithm that I implemented into our Snake game. Even though the surrounding walls...

The Scattered Snake
Being so simple, Snake has so much potential for growth (pun slightly intended). But where to start? Well, our initial idea was to make...

Classic Snake in Unity
Snake is an incredibly simple game, and yet is one of the most iconic games. It seems like an ideal starting point for a long-term game...










